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3D CONCEPT DESIGN, ILLUSTRATION, ART DIRECTION


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3D CONCEPT DESIGN, ILLUSTRATION, ART DIRECTION


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Stevo Bedford is a movie 3D Concept Artist, Art Director and Illustrator, with special expertise in designing highly creative and complex environments.

His broad skill set enables him to concept design a set or vehicle and then art direct it's delivery, including both practical builds and digital extensions.

  • 3D Concept Design, especially complex geometry and sci-fi
  • Illustration, 3D and 2D
  • 3D Art Direction including coordination with other departments, especially VFX
  • 3D Modelling including procedural, sub-d's, sculpting, polygons and NURBS
  • Set Design including construction drawings and complex CNC data sets
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CREDITS


CREDITS


CONCEPT ARTIST / ILLUSTRATOR   -   14 CREDITS

ART DIRECTOR   -   5 CREDITS

ASSISTANT ART DIRECTOR  -  4 CREDITS

SET DESIGNER - 5 CreditS


Selected Credits:

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SKYSCRAPER (2018)  

CONCEPT ARTIST: Skyscraper

Production Designer: Jim Bissell    Director: Rawson Thurber

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The Predator (2018)  

CONCEPT ILLUSTRATOR: Spaceship Bridge Concept Design

Production Designer: Martin Whist    Director: Shane Black 

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Altered Carbon (2017)  

ART DIRECTOR: Vehicles

Production Designer: Carey Meyer    Director: Miguel Sapochnik

MAZE RUNNER: DEATH CURE (2017)  

CONCEPT ILLUSTRATOR

Production Designer: Dan Dorrance    Director: Wes Ball

Power Rangers (2017) 

CONCEPT ILLUSTRATOR: Spaceship Morphosphere Concept Design

Production Designer: Andrew Menzies    Director: Dean Israelite

THE BFG (2016)

ASSISTANT ART DIRECTOR

Production Designer: Rick Carter    Director: Steven Spielberg

Tomorrowland (2015)

CONCEPT ILLUSTRATOR: City Concept Development

Production Designer: Scott Chambliss    Director: Brad Bird

Night at the Museum 3 (2014)

ASSISTANT ART DIRECTOR

Production Designer: Martin Whist    Director: Shawn Levy

White House Down (2013)

SET DESIGNER

Prod. Designer: Kirk Petruccelli    Director: Roland Emmerich

AKIRA

SET DESIGNER: Hero Motorbike Design Development

Production Designer: Martin Whist.

Man of Steel (2013)

SET DESIGNER

Production Designer: Alex McDowell     Director: Zack Snyder

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PORTFOLIO


PORTFOLIO


SKYSCRAPER (2018)

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Some frames from the trailer showing the Skyscraper which Stevo concept designed under the creative direction of the visionary Production Designer, Jim Bissel. Tower 'tail' roof concept by Ray Garrioch.

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Schematic elevation.

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A close up view.

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It's on fire!

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Interior set,  concept design by Stevo. Set Designer Siri Hermanski

ALTERED CARBON (2018)

ALTERED CARBON LIMO concept illustration by Stevo Bedford

Flying Limo, Concept Design and Illustration by Stevo. The design was based on a concept by Production Designer, Carey Meyer.

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Once the exterior design was approved Stevo began art directing it's construction whilst simultaneously designing the interior. 

The design was a complex challenge requiring a combined interior / exterior vehicle set, including navigation consoles and actuators to operate the doors.

ALTERED CARBON LIMO Construction Schedule by Stevo

Stevo's schedule for fabricating the flying car. Stevo had just three months to both design and art direct the fabrication of the vehicle, in collaboration with a highly skilled team from the Construction, Sculpting, Paint, SPFX, Setdec and Props departments.

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Frames from the completed Netflix series.

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MAZE RUNNER: DEATH CURE (2018)

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POWER RANGERS (2017)

WKD Lab concept illustration by Stevo

Movie clip of the Cavern and Spaceship Morphosphere, concept designed by Stevo.

Production Designer Andrew Menzies envisioned exciting new organic forms for the Power Rangers movie. For the spaceship interior, he and Art Director Margot Ready had the idea for a 'Morphosphere' of doorways inside the spaceship.

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Doorway designed by Stevo for construction in foam on the stage.

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The Morphosphere Doorway and Staircase Set. Set Designer, Siri Hermanski, developed the complex design information for construction.

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The complete animated Morphosphere designed by Stevo to animate as is a Rubic's cube of interlocking rotating circles.

Frames form the completed movie.

   

 

 

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The Cavern Concept Designed by Stevo, including  breakdown into sections to be re-arranged for different scenes. Set Designer, Evan Webber, developed  the design information for construction from timber and foam.

Frames form the completed movie.

THE BFG (2016)

The BFG - The Boy's Tree 'Nest' - Sculpted in Zbrush  by Stevo  

The BFG - The Boy's Tree 'Nest' - Sculpted in Zbrush  by Stevo

 

The BFG - Comparative scale of Sophie's  live action set and  MoCap sets at two different scales - Infographic by Stevo  

The BFG - Comparative scale of Sophie's  live action set and  MoCap sets at two different scales - Infographic by Stevo

 

The BFG - Snozzcumber - Sculpted in Zbrush by Stevo - Based on a concept by Brian Cunningham  

The BFG - Snozzcumber - Sculpted in Zbrush by Stevo - Based on a concept by Brian Cunningham

 

The BFG - The BFG's Dreamcave - Coordination by Stevo  

The BFG - The BFG's Dreamcave - Coordination by Stevo

 

TOMORROWLAND (2015)

Tomorrowland 2015 - Rocket Launch Ramp - Concept Design by Stevo  

Tomorrowland 2015 - Rocket Launch Ramp - Concept Design by Stevo

 

Tomorrowland - Portal - Final design pass, VFX design and Illustration by Stevo - Concept by J Bach  

Tomorrowland - Portal - Final design pass, VFX design and Illustration by Stevo - Concept by J Bach

 

Tomorrowland 2015 - 'The Unfinished Skyscraper' - Final design pass and Illustration by Stevo - concept by others  

Tomorrowland 2015 - 'The Unfinished Skyscraper' - Final design pass and Illustration by Stevo - concept by others

 

Tomorrowland 2015 - 'The Unfinished Skyscraper' - Coordination illustration by Stevo - concept by others  

Tomorrowland 2015 - 'The Unfinished Skyscraper' - Coordination illustration by Stevo - concept by others

 

Drone One - Foward Base - Concept Design and Illustration by Stevo  

Drone One - Foward Base - Concept Design and Illustration by Stevo

 

WHITE HOUSE DOWN (2013)

White House Down (2013) - Air Command Centre - Concept and Set Design by Stevo  

White House Down (2013) - Air Command Centre - Concept and Set Design by Stevo

 

White House Down - Modular Consoles reconfigured in multiple sets - Concept Designs by Stevo  

White House Down - Modular Consoles reconfigured in multiple sets - Concept Designs by Stevo

 

White House Down (2013) - Articulated rocket launcher case for President's limo - Concept Design, Illustration and Animation by Stevo  

White House Down (2013) - Articulated rocket launcher case for President's limo - Concept Design, Illustration and Animation by Stevo

 

MAN OF STEEL (2013)

Superman: Man of Steel - Lighting Study by Stevo  

Superman: Man of Steel - Lighting Study by Stevo

 

BEAUTY AND THE BEAST

Beauty and the Beast - Tapering double helical stairs - Concept Design and Illustration by Stevo  

Beauty and the Beast - Tapering double helical stairs - Concept Design and Illustration by Stevo

 

THE 100

The 100 - Concept Design and Illustration by Stevo (based on an sketch by Matthew Budgeon)  

The 100 - Concept Design and Illustration by Stevo (based on an sketch by Matthew Budgeon)

 

LEGENDS OF TOMORROW

Legends of Tomorrow - Location Concept Design and Illustration by Stevo  

Legends of Tomorrow - Location Concept Design and Illustration by Stevo

 

London's Burning - Concept Illustration by Stevo  

London's Burning - Concept Illustration by Stevo

 

ONLY HUMAN

Only Human - Apartment Set - Illustration by Stevo  

Only Human - Apartment Set - Illustration by Stevo

 

DOVEKEEPERS

Dovekeepers - VFX 3D Set Up and Coordination and Illustration by Stevo  

Dovekeepers - VFX 3D Set Up and Coordination and Illustration by Stevo

 

Dovekeepers - Location Concept Illustration

Dovekeepers - Location Concept Illustration

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PREVIOUS EXPERIENCE


PREVIOUS EXPERIENCE


Illustration, Animation and Art Direction

Stevo was Founder and Art Director of his own successful Illustration and Animation studio for over 10 years, working for award winning architects including Santiago Calatrava, Renzo Piano, Norman Foster, Nicholas Grimshaw and Will Alsop.

Stevo and his team worked on many high profile projects including 'The Shard of Glass' (London's tallest building), BBC Broadcasting House, Battersea Power Station Redevelopment, A Proposal for the Tallest Tower in Riyadh.

Architectural Design                         

Stevo worked at two of the world's leading architects, Norman Foster Architects and Will Alsop Architects. Will Alsop was one of the pioneers of organic form in architecture, and where Stevo worked on the competitions design team.

 

 

 

 

 

EDUCATION

Stevo Bedford studied architecture at two of the world's leading architecture schools, the Bartlett School of Architecture (part of University College London), and the Architectural Association, in London, where he won the Maeda Competition Gold Prize. Stevo also completed a course in Art Direction at Pinewood Studios.